I am looking for a way to allow the user to control an object with the accelerometer that is able to be calibrated so that the user doesn’t have to tilt the device completely away from themselves to move the object along the y axis.
I have tried setting the gravity to various degrees of negative values, but this doesn’t work correctly (I.E., the object ‘floats’ to the top of the screen and gets stuck there, or something in between that and just leaving the values at 0)
Any help would be greatly appreciated. [import]uid: 102017 topic_id: 17877 reply_id: 317877[/import]