Ok so my objects are falling to slow… here is littlery the onl code i have in the file(Not including the composer setup)
local \_W = display.contentWidth local \_H = display.contentHeight local physics = require("physics" ) physics.setScale( 60 ) physics.start( ) local Circle = {} local spawnCircles = function () local FallDown = math.random(display.contentWidth \* 0.2, display.contentWidth \* 0.8 ) circle = display.newImageRect("circle.png", 31, 31 ) circle.x = FallDown circle.y = -100 physics.addBody( circle, "dynamic", {density = .01, friction = 0.5, bounce = 0.1 }) circle.gravityScale = 0.1 end myTimer = timer.performWithDelay( 100, spawnCircles, -100)
I tried lowering and uping the physics scale… i tried uping gravity and ive tried desity … nothing seems to work… help? thanks
