Objects shifting during reset/redraw?

Background:

I have an app that draws a few circles on the screen. I’ve hooked up an event handler to the accelerometer, and during a “shake” event, it removes all items, and recreates them and redraws them.

Every shake causes the circles to shift slightly back and forth.

If I pause the physics engine, the circles won’t shift.

I’ve checked that the x,y,xOrigin,yOrigin, are all the same, from shake to shake, and checked there is no velocity on the circles.

Gravity is set to 0,0.

I used the tap-event, and it still shows the same behavior (ie it’s not the accelerometer event)

Anything else I should try looking at? [import]uid: 22457 topic_id: 5577 reply_id: 305577[/import]

derp…Setting circle.isAwake to false, seems to mask the issue. [import]uid: 22457 topic_id: 5577 reply_id: 18925[/import]