I’ve been futzing with this for the better part of today and I’ve hit a brick wall.
What I have is a player that moves back and forth across the top of the screen. There are 6 areas that when the player is above they can drop an object straight down.
I have the backround in place, the fire button on screen, the player moving back and forth via touch, and the object, to be dropped on screen, but am completely lost with the logic to say that if the player is between this and this to allow him to drop the object.
If someone could point me in the right direction that would be great. 
thanks
-s
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