Hi,
I’m having a strange issue with all my sprites.
When I have a sprite event listener and try to print currentFrame for every invocation of the function I get [let’s assume there are 5 frames of the animation]:
2
3
4
5
5
I get this for all my sprite animations.
Any tips?
I am using current test build: 2011.704
Krystian
EDIT: few details:
This is not happening for standard animations [had to double check]. By standard I mean one animation per sprite sheet. This is happening for my sprite sheets with three animations. I’m not sure how come 
ANOTHER EDIT:
So I’ve got something new.
If I create my sprite to loop through frames and it has 5 frames, here’s what I get:
2
3
4
5
1
2
3
4
5
1
2
… and so on
If I have my sprite to repeat only once, here’s what I get:
2
3
4
5
5
How come? [import]uid: 109453 topic_id: 24330 reply_id: 324330[/import]