One can never tire of physics games - but if you do, here's a suggestion

For those that would like to have a look at something new, well actually the revival of something very very old and something that most of us irrespective of when we were born have played, an Adventure Game. It all started with text only terminals and Zork (so as to say) and then the majority of the new developers might have played it in the form of Pokemon or Final Fantasy and the type.

Here is Part 1 in the series of Writing an Adventure Game, an unique experiement to create an adventure game with the collaborative association with those that are interested to learn and develop, so you can read the article, and complete the few things mentioned at the end of the article at your end, almost like a large learning class.

Anyways, if you are interested, you can read the first part, an introduction to the concept of Adventure games here this is an equally important one in the series as it outlines what is involved.

cheers,

?:slight_smile: [import]uid: 3826 topic_id: 14986 reply_id: 314986[/import]