Hi all,
Thank you so much for the shout outs and recommendations!
@ipodgames.pitto - Sorry for the delay in responding, I hope you’ve had a chance to look around GameSparks and have decided to give us a go!
For yourself, and anyone else who may come across this thread, I wanted to share some links that you may find useful for your project GameSparks is completely free to evaluate and prototype so if you want you can test out our features beforehand completely free.
Below are some links that may be useful for you:
– 1v1 asynchronous Tic Tac Toe example for Corona. This tutorial will help you create a basic matchmaking game and give you a better understanding of the GameSparks Matchmaking system - https://docs.gamesparks.com/tutorials/game-engine-integrations/corona-1v1-asynchronous-match.html
– Our general multiplayer tutorials cover topics like achievement based challanges, matching players and score based matchmaking - https://docs.gamesparks.com/tutorials/multiplayer/
– Turning it up a notch, we have a great Heathstone example that can show you how to use the multiplayer features mentioned above - https://docs.gamesparks.com/tutorials/multiplayer/hearthstone-example/
– Sending chat messages between players is very easy to set up - https://docs.gamesparks.com/tutorials/social-features/setting-up-chat-messages.html
– For the dice roll messages, I assume you mean something along the lines of a push notification when it’s the players turn? Or “Your Friend Just Rolled A 6!!” This is covered here - https://docs.gamesparks.com/tutorials/social-features/
I hope that helps, and if you have any questions about the features above, or GameSparks in general, please do not hesitate to contact the support team via https://support.gamesparks.net/support/home we’d be happy to help in any way we can!
Clare