The 3 ball object is actually a picture. I don’t understand why only part of it is capable of colliding with the wall on the right. You can see in the picture that the top ball is the only one highlighted when using physics.setDrawMode( “hybrid” )
Here is the code
local playerFile = “sprites/char.png”
local player1 = display.newImage( playerFile , display.actualContentWidth, display.actualContentHeight)
player1.x = display.contentCenterX
player1.y = 200 --400
local player1Outline = graphics.newOutline( 0, playerFile )
–player1.isBullet = true
physics.addBody( player1, “dynamic”, { outline=player1Outline } )