Guys/Gals:
I am nearly done with my game, but when I uploaded it on to my Droid to test, although functionally everything works, its very hard to get the exact “click” on an object to internally generate an ‘onTouch’ event.
How can I or what is the technique to allow a bigger area to exist for an object to be able to click on it? In other words, my current object is a narrow rectangle and I need to click on its ends…how can I make the system be ‘forgiving’ so that the user can click a bit outside the ends of the rectangle and still have it generate onTouch?
Thanks to all for excellent support in the past.
Oleg
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