Open Feint display broken

Hi,

Can anyone tell me what I need to do to correct the issue seen in this screen shot, please?

http://www.screencast.com/users/HoraceBury/folders/Jing/media/eaee8c73-fd9e-44dd-abb9-4f892ea5f1eb

That is what I see after doing a fresh build, fresh install on device (deleted previous install first) launching the game and immediately hitting the Leaderboard button, which then calls:

openfeint.launchDashboard(“leaderboards”)

I don’t know what I’ve done, but I have followed the docs and setup the openfeint account details as best as I can, etc.

Any and all help is very much appreciated…

Thanks,

Matt. [import]uid: 8271 topic_id: 7666 reply_id: 307666[/import]

Ok, so needless to say, I’ve gotten the portrait OF sample working with my OF IDs and it’s fine on device. I also deleted the leaderboard and created a new one, so am now using that ID.

It’s still showing the same problem.

Any ideas anyone?

thanks,

matt [import]uid: 8271 topic_id: 7666 reply_id: 27174[/import]

Ever have one of those days?

Well, I hope this can help someone out there (and probably future me)…

I was using a ‘touch’ event when the button was pressed and simply not filtering for phase. So, now the code reads…

[lua] if (event.phase == “ended”) then
openfeint.launchDashboard( “highscore”, { leaderboardID = leaderboard_id } )
end[/lua]

D’oh!

matt. [import]uid: 8271 topic_id: 7666 reply_id: 27175[/import]