Does the gameNetwork module have a method that can disable chatrooms in OpenFeint? I develop games for children - and it’s a safety issues having a chat room enabled in OpenFeint. I like the features of OpenFeint - but having an option to disable the chatroom functionality is something I need.
I see that OpenFeint does allow this in Objective-C, but I don’t see anything for Corona / Lua.
http://support.openfeint.com/dev/disabling-chat/
Perhaps something in the build.settings that disables this feature?
Or is this something I would have to take up with OpenFeint? I have seen that they do not have any specific support for Corona developers - so they probably don’t know themselves.
Otherwise, I would not be able to use OpenFeint.
Any help would be appreciated. [import]uid: 129183 topic_id: 24389 reply_id: 324389[/import]