OpenFeint doesn't work in landscape mode

I have this as the first few lines of my main.lua file:

local ui = require(“ui”)
openfeint = require “openfeint”
openfeint.init( “”, “”, “”, “” )
My application is Landscape. When I launch it, the OpenFeint menu pops up but it pops up in Portrait mode and only covers 1/2 of the screen. What is going on? This happens even if I build the sample code for the XCode iPhone Simulator.

Thanks! [import]uid: 36022 topic_id: 8492 reply_id: 308492[/import]

I have just tested my own app in the Xcode simulator and OF ran fine in landscape.

Out of interest what version of Corona are you using and what device are you simulating? (iPad or iPhone?) [import]uid: 10144 topic_id: 8492 reply_id: 31063[/import]

I figured out that it was caused by me being a trial user of Corona. The message that pops up saying it is just a trial seemed to cause issues. So If I launched OpenFeint later in the app, after the message was cleared, it would load fine. [import]uid: 36022 topic_id: 8492 reply_id: 31137[/import]

Wow, you learn something new everyday! Thanks for posting an update - I’m glad you were able to work out the cause :slight_smile: [import]uid: 10144 topic_id: 8492 reply_id: 31172[/import]