OpenFeint Makes the Game Lagy

Hi all,

The title explains everything. When I init the openfeint in the beginning of my app my game becomes lagy. When I don’t init the openfeint my game behaves normally.

Is there way to destroy/kill/remove the openfeint from the memory? If yes I think removing the openfeint from the memory during the game and initing the openfeint again after the game play should work.

Any toughts? [import]uid: 5629 topic_id: 14379 reply_id: 314379[/import]

Is it only laggy while OpenFeint initialises in the background? Or has is performance impacted throughout all gameplay? [import]uid: 12448 topic_id: 14379 reply_id: 53166[/import]

I’d like to know this too. Do you have a bunch of OF stuff going on throughout the game as well? [import]uid: 52491 topic_id: 14379 reply_id: 53183[/import]

I init OpenFeint before game play. After I sign in I do not request anything. While playing the game, game becomes lagy. I do not show anything I only init and wait until I sign in.

My game is a bit heavy. Maybe OpenFeint increases the memory usage? Isn’t there a way to remove or close it? [import]uid: 5629 topic_id: 14379 reply_id: 53189[/import]

As I understand, there is no feature that I thought about. I think this should be added in next daily builds.

Thank you! [import]uid: 5629 topic_id: 14379 reply_id: 53300[/import]

Hey,

You don’t HAVE to use OpenFeint but I can’t find any reason it would be lagging you. You aren’t attempting to unlock and achievements or submit highscores during gameplay?

Peach [import]uid: 52491 topic_id: 14379 reply_id: 53342[/import]

Hey Peach,

Very weird, I am having the same issues as this guy. When using gamenetwork there is lag, but back when I used OF, this issue didn’t occur, maybe that will help you figure it out. Very evident when audio is playing if that helps.

[import]uid: 19176 topic_id: 14379 reply_id: 56097[/import]

Hey ne.hannah,

That’s interesting. I’ll pass it on to the team.

Can you tell me, are you trying to unlock achievements or post scores very, very often?

Peach [import]uid: 52491 topic_id: 14379 reply_id: 56138[/import]

Hey Peach,

Neither. And the problem doesn’t seem to occur on Android. If i don’t init gameNetwork issue on iphone is gone. [import]uid: 19176 topic_id: 14379 reply_id: 56142[/import]

Thanks for extra info, I’ve passed this on and hopefully we can come up with a solution :slight_smile: [import]uid: 52491 topic_id: 14379 reply_id: 56245[/import]

Hi, I’ve the same problem, nothing new from the team? [import]uid: 45996 topic_id: 14379 reply_id: 57073[/import]

Hi, it’s been more than a month since this problem was declared. I’d really appreciate a solution! [import]uid: 45996 topic_id: 14379 reply_id: 70770[/import]

d.passegand - do you have a bug # please?

Peach :slight_smile: [import]uid: 52491 topic_id: 14379 reply_id: 70803[/import]