OpenFeint opening sideways when launching app in landscape

I have an app for the iPad which I have set to run in landscape in the build.settings.file:

orientation =  
 {  
 default = "landscapeLeft",  
 supported =  
 {  
 "landscapeLeft"  
 }  
 }  

When I launch the appI am initializing OpenFeint. The very first time you launch the app, when it asks you to enable OpenFeint for the game, the OpenFeint display is sideways.

Am I doing something wrong or is this is bug with OpenFeint in Corona?

Anything I can do to correct the situation? When the orientation is set to portrait, the screen displays as expected, however, I intend to have this particular app be landscape only.

Any help is appreciated. Thanks [import]uid: 47373 topic_id: 11675 reply_id: 311675[/import]

I have this problem also, +1 for the solution [import]uid: 24641 topic_id: 11675 reply_id: 42468[/import]

This only seems to happen the very first time I call openfeint.init(…).

If you decline openfeint (‘I don’t want these awesome features’ I believe the button says. And then later on try to open the dashboard via openfeint.launchDashboard(), the same dialog box for Enabling OpenFeint popups up in the correct orientation.

This leads me to believe that there is a problem with openfeint.init(…) [import]uid: 47373 topic_id: 11675 reply_id: 42487[/import]

Anybody? Someone at Ansca perhaps? [import]uid: 47373 topic_id: 11675 reply_id: 42747[/import]

The trial dialog box is the culprit. This won’t happen when you purchase a Corona licence. [import]uid: 38932 topic_id: 11675 reply_id: 42748[/import]