Hello there,
A quick question on OpenFeint: I have all of it working, except that if someone either:
- Selects the option to “not use these cool features”
- Logs in while not connected to the internet
- Logs in while connected to the internet and then loses the connection during play
OpenFeint will proceed to save data (high scores, achievements) locally. Which leads to the question…
Does OpenFeint automatically upload what it saves locally the next time there is an internet connect and the player is logged in, or is there something I have to do to facilitate that?
…or do I need to create an algorithm that checks the local save and spams all saved high scores, achievements, etc. each time the player logs in?
Thanks! [import]uid: 36054 topic_id: 7574 reply_id: 307574[/import]