OpenGL Blur Filter available?? (Canyon Country App)

I just checked out the new iPad App “Canyon Country National Parks” http://bit.ly/n5FcNc (tweeted today).

They have this fantastic blur effect when opening a detail layer for an attraction. It seems like they are using some native function for this. Any ideas how this was done?!?

The reason I am asking is that I have the need for some “tilt shift” effect that can be dynamically applied to images.

Thanks for any pointers!! [import]uid: 15953 topic_id: 14791 reply_id: 314791[/import]

Hi,

Did you ever find an answer to this? I have a similar requirement…

I hope to hear from you! Thanks. :slight_smile: [import]uid: 60457 topic_id: 14791 reply_id: 131429[/import]

Hi Trumaj,

they essentially used a technique where they took a lower-res version of the image and scaled it up, and then added it as a top layer with some moderate alpha. Kinda “faking” it but depending on the situation it may be practical to do.
[import]uid: 15953 topic_id: 14791 reply_id: 131459[/import]

Hi,

Did you ever find an answer to this? I have a similar requirement…

I hope to hear from you! Thanks. :slight_smile: [import]uid: 60457 topic_id: 14791 reply_id: 131429[/import]

Hi Trumaj,

they essentially used a technique where they took a lower-res version of the image and scaled it up, and then added it as a top layer with some moderate alpha. Kinda “faking” it but depending on the situation it may be practical to do.
[import]uid: 15953 topic_id: 14791 reply_id: 131459[/import]

where is the documentation for that

Hi @johannes_lalala,

Which specific effect are you looking for? The following shows a list of the new effects available in Graphics 2.0:

http://docs.coronalabs.com/guide/graphics/effects.html

Best regards,

Brent

thanks, it was exactly this link I was looking for. The new documentation is still a bit hard to reach :slight_smile:

where is the documentation for that

Hi @johannes_lalala,

Which specific effect are you looking for? The following shows a list of the new effects available in Graphics 2.0:

http://docs.coronalabs.com/guide/graphics/effects.html

Best regards,

Brent

thanks, it was exactly this link I was looking for. The new documentation is still a bit hard to reach :slight_smile: