Hi everybody,
I post a message, because i try to find a solution to a problem of optimization.
I explain, i develop an app, with resolution of 1280*720 with scale = stretch.
More precisely my config.lua is :
application = { content = { width = 720, height = 1280, scale = "Stretch", fps = 40, } }
In the simulator, when i use a iPhone 5, the display is like that :
but when i put my app on a iPhone 5, the display is not the same!!
is like that :
and with an iPhone 4, the display is packed, not at all adapted to the screen size
if someone can show me how i can work for try to find a solution, i will be grateful
Thanks