Hello!
I’m looking into developing a multiplayer app that can be played together on multiple (IOS and Android mixed) phones without the use of internet, a cloud service or an external wifi hotspot.
Before being able to send/receive anything over Lua sockets I would first need to establish a peer 2 peer connection between the devices, somehow. But does a standard even exist?
I’ve read articles on the internet claming IOS and Android can’t connect over Bluetooth. Is this true?
Likewise, Wifi Direct seems out as it’s not supported by IOS?
What about Wifi Tethering? I’ve come accross this app (Fast File Transfer) that turns your Android phone into a wifi hotspot allowing to connect your iPhone and transfer data. This sounds like a possible solution, but can it be done with Corona? Could the same app work on IOS and turn an iPhone into a Wifi hotspot too? Can I find code samples somewhere?
I’m quite surprised that, while all the hardware is present, there is still no standard way to have peer 2 peer connection between different devices?