Hi,
i try to upload my OsX app to mac app store, i create all certificate needed,
i create the package and send to store with application loader, all its ok but after the upload i receive this email from apple
(my app have an invalid signature)
Dear developer, We have discovered one or more issues with your recent delivery for "xxxxxxxx". To process your delivery, the following issues must be corrected: Invalid Signature - This error occurs when you have signed your app's installer incorrectly. There are two certs required for this process: the "3rd Party Mac Developer Application" cert and the "3rd Party Mac Developer Installer" cert. When signing your package, you need to ensure that you are using the Installer cert to sign your package. Ensure that you are specifying this cert when submitting your app via the Xcode Organizer or when running productbuild from the command line. Once these issues have been corrected, you can then redeliver the corrected binary. Regards, The App Store team
and this is my build.settings file
settings = { -- General parameters orientation = { default = "landscapeRight", supported = { "landscapeRight" } }, -- OsX and Windows parameters window = { defaultMode = "fullscreen", }, -- OsX parameters osx = { plist = { CFBundleShortVersionString = "1.1.0", -- ??? } }, -- iOS parameters iphone = { plist = { UIStatusBarHidden = false, UIPrerenderedIcon = true, -- Set to false for "shine" overlay --UIApplicationExitsOnSuspend = true, -- Uncomment to quit app on suspend UIAppFonts = { "data/fonts/fonts.ttf" }, CFBundleShortVersionString = "1.1.0", --[[ -- iOS app URL schemes: CFBundleURLTypes = { { CFBundleURLSchemes = { "fbXXXXXXXXXXXXXX", -- Example scheme for facebook "coronasdkapp", -- Example second scheme } } } --]] } }, -- Android parameters (remove for full version) android = { usesPermissions = { "android.permission.INTERNET", }, }, -- Exclude some files for different targets excludeFiles = { iphone = { "Icon-xxxhdpi.png", "Icon-xxhdpi.png", "Icon-xhdpi.png", "Icon-hdpi.png", "Icon-mdpi.png", "Icon-ldpi.png", "Icon-osx.icns", "data/sounds/fx/\*.ogg", "data/sounds/music/\*.ogg" }, android = { "Icon.png", "Icon@2x.png", "Icon-Small-40.png", "Icon-Small-40@2x.png", "Icon-60.png", "Icon-60@2x.png", "Icon-72.png", "Icon-72@2x.png", "Icon-76.png", "Icon-76@2x.png", "Icon-Small-50.png", "Icon-Small-50@2x.png", "Icon-Small.png", "Icon-Small@2x.png", "Default-568h@2x.png", "Icon-Small@3x.png", "Icon-60@3x.png", "Icon-osx.icns", "data/sounds/fx/\*.aac", "data/sounds/music/\*.aac" }, osx = { "Icon-xxxhdpi.png", "Icon-xxhdpi.png", "Icon-xhdpi.png", "Icon-hdpi.png", "Icon-mdpi.png", "Icon-ldpi.png", "Icon.png", "Icon@2x.png", "Icon-Small-40.png", "Icon-Small-40@2x.png", "Icon-60.png", "Icon-60@2x.png", "Icon-72.png", "Icon-72@2x.png", "Icon-76.png", "Icon-76@2x.png", "Icon-Small-50.png", "Icon-Small-50@2x.png", "Icon-Small.png", "Icon-Small@2x.png", "Default-568h@2x.png", "Icon-Small@3x.png", "Icon-60@3x.png", "data/sounds/fx/\*.aac", "data/sounds/music/\*.aac" -- Va bene lasciare gli ".ogg" per OsX ??? }, }, plugins = { -- Enable Admob plugin (remove for full version) -- ["plugin.google.play.services"] = { publisherId = "com.coronalabs" }, }, }
Any idea ??? <_<