Our new game rejected twice by facebook!

Our new game “Ultimate BlackJack Reloaded” went live yesterday.

It has facebook login integrated but is twice rejected by facebook stating it has no facebook single signon integrated ???

https://www.facebook.com/appcenter/ultimatebjr?preview=1&locale=en_US

Anyone know what is going on ?

Regards,

Damir.

If you’re using facebook.login() it should be using SSO.  If you are using something like network.request() to do the login, then that would be a problem.

Hi Rob,

I am using facebook.login().

Just one thing comes to my mind.

We do not force our players to login at game boot, only if they go to online challenge or to the leaderboards.

But I have explained that to them. Got no answer, only rejection.

Regards,

Damir.

OK, after the second reply to them and explaining again that we have facebook login, it got approved.

If you’re using facebook.login() it should be using SSO.  If you are using something like network.request() to do the login, then that would be a problem.

Hi Rob,

I am using facebook.login().

Just one thing comes to my mind.

We do not force our players to login at game boot, only if they go to online challenge or to the leaderboards.

But I have explained that to them. Got no answer, only rejection.

Regards,

Damir.

OK, after the second reply to them and explaining again that we have facebook login, it got approved.