I’m having an issue where I’m trying to create a physics body for a sprite using outlines but the physics body is not remotely close to what the shape should be.
I’ve submitted a bug report for this (#6098508), but I’m curious as to if this is expected behavior by Corona. I really would like to use outlines for environmental physics bodies like hills and bumpy roads with weird shapes, but if this type of issue happens often then it could be problematic.
There’s an example image here. Also you can download the test program via Google Drive here.