My first iPhone game went on sale last week and my sales were tiny. Yesterday, I noticed an enormous surge in new users, as logged by Flurry analytics. I wondered why and checked to see if I had appeared on “new & noteworthy”, but I hadn’t. I then did a web search and saw that a cracked version of the app had appeared.
By the end of the day, I had more than a thousand new users and today it is already over 500 and rising. Having just checked the iTunes Connect sales for yesterday, it confirmed my fears that the new users were all using cracked copies.
I know it is of little use to discuss the rights and wrongs of the situation, and I suspect there is nothing that can be done to stop this from happening. My main question is if it is common for pirated copies to form such a large part of the downloads?
The pirates seem to be playing quite a few of the levels of the game so at least they are enjoying it…
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