I have some objects with physics that work fine, until something pushes them.
Then they overlap, see attached.
Any thoughts?
if shape == 0 then tphy = {density=0.005, friction=1, bounce=0.42, radius = (dr/2) + 1, isBullet=true } elseif shape == 1 then tphy = {density=0.001, friction=1, bounce=0.42} end