Package Information

First, thanks a lot, Ansca, for the package feature in 619. Major positive impact.

My question is: Where is this package information stored?

I’m trying to do better/easier mapping for Robotlegs. Right now, it seems if I create a class called:

[lua]com.jessewarden.planeshooter.Plane[/lua]

It gets mapped to _G as:

[lua]_G.Plane[/lua]

If I iterate over it, it just has my 1 publicly exposed function. So, I guess the package info is discarded?

Additionally, it seems if I import a class with the same name, but different package, the last one defined wins by overwriting the 1st. [import]uid: 23693 topic_id: 15853 reply_id: 315853[/import]