Hello everyone, I finally got my parallax layers working. Unfortunately, my game now runs really slowly on an iPhone 3GS.
The MTE debug shows that ~1600-1700 tiles (average) are displayed in-game, and that it’s using around 25MB of memory.
Is it too much for this device ? All my tiles are in 8x8 format, that shouldn’t be too memory-sucking, should it ?
Please notice that I’m using x3 zoom to make the “pixel” effect.
Also, when I remove the parallax layers (city is in two layers), the amount of tiles suddenly decreases by 1000… So what’s happening ? Look at the city in the background, are there really 1000 tiles displayed ?
Thank you in advance.