Hi,
I need some serious help with zooming in and out of my game world. I haven’t been able to find out how to properly do this and any help would be appreciated.
I am able to scale my group with group:scale(sx, sy), however when I do this, this also seems to shift the y values of the image up and I end up with more ground then sky in the level and my character starts shifting to the top of the screen. I need to do some focal point type scaling as well, any tips would be appreciated. [import]uid: 44767 topic_id: 14728 reply_id: 314728[/import]