Parse spreadsheet with Lua or Corona

I am trying to create an easier way to design levels for my game, and I know that a spreadsheet would work. However I cannot find any way to read the content of a spreadsheet (xls file). Hopefully, there is a way to do this.

Thanks,

David

xls is going to be hard. I would think about exporting it as a CSV and then using lpeg to decode that ( http://www.inf.puc-rio.br/~roberto/lpeg/lpeg.html ).

Corona Composer might also help you here.

So there is no easy way to do it I see.

Thanks anyway!

I would call using a CSV easy since excel will export that format.

Alright, I’ll look into it.

xls is going to be hard. I would think about exporting it as a CSV and then using lpeg to decode that ( http://www.inf.puc-rio.br/~roberto/lpeg/lpeg.html ).

Corona Composer might also help you here.

So there is no easy way to do it I see.

Thanks anyway!

I would call using a CSV easy since excel will export that format.

Alright, I’ll look into it.