I bought it, use it, and am satisfied with its functionality and stability.
In terms of using it vs rolling your own, I suggest taking a look at the online documentation and decide what of the functionality you will likely use and how long it would realistically take you to write your own.
In my own case it would have taken me at least a few weeks to write a particle engine approaching PCs level of completeness, and those would have been precious days NOT working on my app. So for me the cost was very reasonable.
As with any tool you don’t write yourself there is a learning curve to get the hang of it, so just be aware you will likely need to mess around with some of the examples to get a feel for how it works. [import]uid: 9422 topic_id: 14322 reply_id: 52947[/import]