Particle Designer 2.0 Issue

I have a problem with a Fade-In effect using Particle Designer 2.0

I uploaded a video to make easy to understand my problem:

http://youtu.be/R_6CjTFqqLw

As you can see in the right the clouds in particle designer Fade-In, then go down with a little gravity and then dissapear with no fade.

But, as you can see in the left, in Corona, the clouds don’t Fade-in. They just appear, I think this maybe is a problem of the corona interpretation of the JSON file of the particles, but I don’t know.

I’m using the last build --> CoronaSDK 2014.2300

Here you can download the particles JSON and png export if you want to try this by yourself:

https://mega.co.nz/#!RggVDbCC!VnphM2-20adKmt6VgjUZMgc_Kdhx4AFzMuRAOebnwu8

Please help me!! I really want these clouds working!!

Hmmm, If I don’t find a solution I should change to Particle Candy again…    :confused:

Did you manually change anything in the JSON, or did you use the standard direct-export method?

Brent

I used the standard export method. And then I copy the .json and the .png to the project folder

Are you testing in the latest daily build? Have you updated Particle Designer?

Yes, I’ve checked that, last build, and particle designer updated. Exported again, same error. And I didn’t changed anything manually

Hi,

any updates on this? I want to switch to Particle Designer, but it would be good to know if still there are some issues.

Thanks & best,

Andreas

I solved the problem modifying manually the json file, but changing some values I don’t remember well, hehe.

My json looks now like this and it works fine:

{ "startColorAlpha" : 0, "startParticleSizeVariance" : 12.89041, "startColorGreen" : 0, "rotatePerSecond" : 360, "radialAcceleration" : 0.1, "yCoordFlipped" : -1, "emitterType" : 0, "blendFuncSource" : 1, "finishColorVarianceAlpha" : 0, "rotationEnd" : 0, "startColorVarianceBlue" : 0, "rotatePerSecondVariance" : 0, "particleLifespan" : 12, "minRadius" : 300, "configName" : "cloudsEquilibrium1", "tangentialAcceleration" : -0, "rotationStart" : 0, "startColorVarianceGreen" : 0, "speed" : 2, "minRadiusVariance" : 0, "finishColorVarianceBlue" : 0, "finishColorBlue" : 1, "finishColorGreen" : 1, "blendFuncDestination" : 771, "finishColorAlpha" : 0.5, "sourcePositionVariancex" : 1181, "startParticleSize" : 512, "sourcePositionVariancey" : 56, "startColorRed" : 0, "finishColorVarianceRed" : 0, "absolutePosition" : false, "textureFileName" : "cloudsEquilibrium1.png", "startColorVarianceAlpha" : 0, "maxParticles" : 90, "finishColorVarianceGreen" : 0, "finishParticleSize" : 512, "duration" : -1, "startColorVarianceRed" : 0, "finishColorRed" : 1, "gravityx" : -10.0, "maxRadiusVariance" : 0, "finishParticleSizeVariance" : 110.58, "gravityy" : 6, "rotationEndVariance" : -34.05, "startColorBlue" : 0, "rotationStartVariance" : 30, "speedVariance" : 14.13, "radialAccelVariance" : 5, "textureImageData" : "", "tangentialAccelVariance" : -0, "particleLifespanVariance" : 0, "angleVariance" : -0, "angle" : -180, "maxRadius" : 0 }

Hi Pablo,

thanks a lot. I’ll give Particle Designer a try now. 

Best,

Andreas

Hmmm, If I don’t find a solution I should change to Particle Candy again…    :confused:

Did you manually change anything in the JSON, or did you use the standard direct-export method?

Brent

I used the standard export method. And then I copy the .json and the .png to the project folder

Are you testing in the latest daily build? Have you updated Particle Designer?

Yes, I’ve checked that, last build, and particle designer updated. Exported again, same error. And I didn’t changed anything manually

Hi,

any updates on this? I want to switch to Particle Designer, but it would be good to know if still there are some issues.

Thanks & best,

Andreas

I solved the problem modifying manually the json file, but changing some values I don’t remember well, hehe.

My json looks now like this and it works fine:

{ "startColorAlpha" : 0, "startParticleSizeVariance" : 12.89041, "startColorGreen" : 0, "rotatePerSecond" : 360, "radialAcceleration" : 0.1, "yCoordFlipped" : -1, "emitterType" : 0, "blendFuncSource" : 1, "finishColorVarianceAlpha" : 0, "rotationEnd" : 0, "startColorVarianceBlue" : 0, "rotatePerSecondVariance" : 0, "particleLifespan" : 12, "minRadius" : 300, "configName" : "cloudsEquilibrium1", "tangentialAcceleration" : -0, "rotationStart" : 0, "startColorVarianceGreen" : 0, "speed" : 2, "minRadiusVariance" : 0, "finishColorVarianceBlue" : 0, "finishColorBlue" : 1, "finishColorGreen" : 1, "blendFuncDestination" : 771, "finishColorAlpha" : 0.5, "sourcePositionVariancex" : 1181, "startParticleSize" : 512, "sourcePositionVariancey" : 56, "startColorRed" : 0, "finishColorVarianceRed" : 0, "absolutePosition" : false, "textureFileName" : "cloudsEquilibrium1.png", "startColorVarianceAlpha" : 0, "maxParticles" : 90, "finishColorVarianceGreen" : 0, "finishParticleSize" : 512, "duration" : -1, "startColorVarianceRed" : 0, "finishColorRed" : 1, "gravityx" : -10.0, "maxRadiusVariance" : 0, "finishParticleSizeVariance" : 110.58, "gravityy" : 6, "rotationEndVariance" : -34.05, "startColorBlue" : 0, "rotationStartVariance" : 30, "speedVariance" : 14.13, "radialAccelVariance" : 5, "textureImageData" : "", "tangentialAccelVariance" : -0, "particleLifespanVariance" : 0, "angleVariance" : -0, "angle" : -180, "maxRadius" : 0 }

Hi Pablo,

thanks a lot. I’ll give Particle Designer a try now. 

Best,

Andreas