Hi,
I am trying to design a particle to simulate fire. The fire lights at one side of the screen and rushes to the other side (similar to a fuse). I haven’t worked with particles a lot before, and I can’t quite pull off the effect I am trying to create. Does anyone have any suggestions? Thank you. [import]uid: 16410 topic_id: 12601 reply_id: 312601[/import]