Hmm this has me thinking…
Can I ‘move’ the region as if it’s a display object?
So I’m using the Perspective Library which helps with the scrolling stuff. ObjectA is being ‘followed’ by the Perspective Camera.
To make this work as I imagine, I’d have to update the Region location to always be xDistance from ObjectA (just off screen so it’ll destroy the particles as ObjectA moves right and the particles go off screen left)…
Cause if I don’t put the Region in the camera/perspective group, then it won’t destroy the particles right? Because the Particle System would be part of the Camera/Perspective group… In my head trying to figure out how the Perspective Library works in terms of coordinates. If you follow ObjectA, and it moves right… then ObjectA.x will increase. Would this mean the other objects in camera/perspective group that are NOT being followed have their X-location decrease or remain the same… ?
Sorry if this is too complicated - I’ll try to figure this out.
Thanks Brent for the input, appreciate it