[ParticleCandy] How to get particles rising from all along a horizontal plane?

Any advice/sample code re how to get Particle Candy to produce rising particles originating all across a horizontal plane? e.g. heat wave particles coming off (and up) from all across a horizontal surface which takes up 1/2 the screen at that point of the game… [import]uid: 140210 topic_id: 30592 reply_id: 330592[/import]

Use emissionShape = 1 (line type emission) for your particle type to be emitted from along a line. Use the property .emissionRadius to define the length of the line. The emitter marks the center of the line.

Also see included sample code “Samples Emission Shape”.
[import]uid: 10504 topic_id: 30592 reply_id: 123168[/import]

thanks - I’d missed this when parsing the doco - I’d actually been creating random points along the line and moving the emitter there manually several times a second :slight_smile: [import]uid: 140210 topic_id: 30592 reply_id: 123173[/import]

Use emissionShape = 1 (line type emission) for your particle type to be emitted from along a line. Use the property .emissionRadius to define the length of the line. The emitter marks the center of the line.

Also see included sample code “Samples Emission Shape”.
[import]uid: 10504 topic_id: 30592 reply_id: 123168[/import]

thanks - I’d missed this when parsing the doco - I’d actually been creating random points along the line and moving the emitter there manually several times a second :slight_smile: [import]uid: 140210 topic_id: 30592 reply_id: 123173[/import]