Hi guys,
Please give a hint.
I am creating particle effects like this (read more here https://coronalabs.com/blog/2014/03/25/tutorial-using-particle-designer-in-corona/)
local particleDesigner = require( "particleDesigner" ) local emitter = particleDesigner.newEmitter( "fire.json" ) emitter.x = display.contentCenterX emitter.y = display.contentCenterY
How can I detect player collision ( dynamic body ) with emitter (fire for example)?
Tnx!!
GG