I am sure that there is probably a very easy way to do this, but I am having some trouble.
I would like to put an emitter on an object, and then have particles emit from there to any point on the screen where the user touches.
I was thinking of using SetEmitterTarget, but I cannot figure out how to pass the appropriate variables (namely event.x and event.y)
Has anyone done anything like this before? [import]uid: 102017 topic_id: 19102 reply_id: 319102[/import]