Thank you Brent for your answer.
Particle should leave a long trail as a passenger airliner on the sky but not leaving (as on particledx2.com).
Below is my code (simplified).
local json = require( "json" ) local filePath = system.pathForFile( "particle.json" ) local f = io.open( filePath, "r" ) local fileData = f:read( "\*a" ) f:close() local emitter = json.decode( fileData ) local myEmitter = display.newEmitter( emitter ) myEmitter.x = 0;myEmitter.y = 0 transition.to(myEmitter,{time=3000,x=480,y=320}) ------------------------ particle.json: { "startColorAlpha": 1, "startParticleSizeVariance": 10, "startColorGreen": 0.4, "rotatePerSecond": 0, "radialAcceleration": 0, "yCoordFlipped": -1, "emitterType": 1, "blendFuncSource": 770 , "finishColorVarianceAlpha": 0, "rotationEnd": 0, "startColorVarianceBlue": 0.2, "rotatePerSecondVariance": 0, "particleLifespan": 1.1, "minRadius": 0, "configName": "fire", "tangentialAcceleration": 0, "rotationStart": 720, "startColorVarianceGreen": 0, "speed": 0, "minRadiusVariance": 0, "finishColorVarianceBlue": 0, "finishColorBlue": 0, "finishColorGreen": 0, "blendFuncDestination": 1, "finishColorAlpha": 1, "sourcePositionVariancex": 15, "startParticleSize": 111, "sourcePositionVariancey": -20, "startColorRed": 0.2, "finishColorVarianceRed": 0, "textureFileName": "particle\_smoke.png", "startColorVarianceAlpha": 0.1, "maxParticles": 289, "finishColorVarianceGreen": 0, "finishParticleSize": 40, "duration": -1, "startColorVarianceRed": 0, "finishColorRed": 0, "gravityx": 0, "maxRadiusVariance": 0, "finishParticleSizeVariance": 0, "gravityy": 0, "rotationEndVariance": 0, "startColorBlue": 0.69, "rotationStartVariance": 0, "speedVariance": 0, "radialAccelVariance": 0, "textureImageData": "", "tangentialAccelVariance": 0, "particleLifespanVariance": 0.4, "angleVariance": 50, "angle": -146, "maxRadius": 0 }