In passing params to a new scene, all strings and values are being passed except one - an image. I created an image using:
image = display.captureBounds( bounds )
The image is captured properly as I can manipulate it (add listeners, scale, all of which I did just for testing but then I removed the code). Then, I am passing it using:
storyboard.gotoScene( "character", { params = { character = "actor1", value = 50, face = image } } )
In character.lua, the character and value params are accessible, but face comes up nil. Any ideas or suggestions on where I’m going wrong? Thanks!