Passing chat messages through network.request to the server

Hi,

I’m working on a new chat feature for my game and I’m having some issues with sending the message to my server…

Since the user can type in any character into the textfield, such as quotation marks “” or '/, etc it would be bad sending the raw message through network.request to the server, since it risks breaking the string… For example if the user types in >Hi, “test ‘Example’”
I looked at the crypto library but from what I’ve read, using those APIs you would need to get permission to post your app to the App Store from the BIS? Does anyone have any other, more simple method? It needs to be a two way solution because I would not only need to upload the message to my server, but also retrieve it to my app

So has anyone had any success implementing such a feature? Or does someone have suggestions on a better way to do this?

Thanks!
Mitaten [import]uid: 14018 topic_id: 26224 reply_id: 326224[/import]

Found the solution in the url.escape/url.unescape API [import]uid: 14018 topic_id: 26224 reply_id: 106285[/import]