Hey guys,
Usually with touch events on an object, you want to make sure that the touch doesn’t leak through the object to other objects below. However, I am trying get a touch event to leak through, but I can’t seem to get it to work.
I have draggable circles that I want the user to drag and drop on a specific area of the screen. I have an image for this area and have applied a bitmap mask to it so that its touch region is pixel perfect.
What I am trying to solve is this: How can I detect whether or not the user drops one of the circles on this specific region or not? I was thinking that if I can get an “ended” event to pass through the circle object and to the specific region below, then I would know that they dropped the circle on top of that specific region.
Is there a better way to go about this? any ideas or thoughts?