When I load and starts playing an audio file into my app it starts playing right away and no problems there. But if I try to pause the audio almost right when it starts and then resume it, it won’t start again. It works if I wait a while till I pause it. Is it a bug or something else?
I have only tried it in the iPad simulator in Corona 2011.591
Here is my code for pausing and resuming the audio:
audiopaused = false
function onFrame(event)
if event.phase == "ended" then
if audiopassed == false then
audio.pause( backgroundMusicChannel )
audiopaused = true
else
audio.resume( backgroundMusicChannel )
audiopaused = false
end
end
end
[import]uid: 24111 topic_id: 14245 reply_id: 314245[/import]