In a nutshell, I am using a timer to spawn multiple baddies on the screen. I assign them transition.to’s to move about and use onComplete to go to the next transistion.to.
I think that i am going about “spawning” all wrong by not naming each object differently, but would love someone who know’s what they are doing to look at this sample project and tell me where I am smoking crack.
Also, I tried using the Transition Manager code from Alfred R. Baudisch http://www.karnakgames.com which works GREAT except in the case where I am spawning guys like I am.
Here is the sample project. Any help is appreciated, and when fixed up, we should post the solution to help others. Thanks again.
https://github.com/arroyoDev/testCoronaSDK-Pausing
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