Theoretically, in order to pause a game I would need to pause physics, all timers, and all transitions. I see no API documented to pause transitions. I do see some shared code that attempts to solve this issue.
Is there anything close to release that would solve this issue (or is it already solved) ? If not, which of the many shared code solutions out there is the most mature (reliable/free of bugs) ?
Thanks. [import]uid: 36054 topic_id: 18609 reply_id: 318609[/import]
