Hi,
I’m currently building a game which has a lot of sounds, so I’d like the external audio to be paused when the game is launched, but I’d like the user to be able to hit play again on the command center if he/she desires so.
My status so far: I’ve managed the part of being able to play external music during the game, but I can’t seem to find any answers as to how I go about pausing it as the app is launched.
I am just building for iOS for now, so if there’s an iOS exclusive solution, that’s fine, but if there’s a universal solution, even better
tyvm