Performance drop onTouch in Android build still there

Hi,
Our android-game’s performance still drop from 30fps to 12fps right after our tester touch and hold on the screen.

Test device: LG Optimus One, 512Mb Ram, 600Mhz cpu, Qualcomm Adreno 200
and running Android 2.2 stock

Android Build: newest daily build, build 2011-326, Android 2.2, tested with both debug.keystore and our forrelease.keystore. The same problem with older build and release build of CORONA.

We cannot release android version without fixing this problem!
Any recommendation pls? [import]uid: 9190 topic_id: 8280 reply_id: 308280[/import]

Hmmmmm.Do you read the android forum entries?

2.2 arm7 support has not been released other improvements.
C
[import]uid: 24 topic_id: 8280 reply_id: 29618[/import]

@Carlos Thank you. Still waiting for the bug fixed release [import]uid: 9190 topic_id: 8280 reply_id: 29936[/import]