I noticed performance slow down when an ad is shown. Banner admob ad inside a game level.
Is this “normal”? It also influences some timers and active transitions. I have some enemy waves on screen and when a banner ad is shown small lags can stop the movement for small moments which then will result in the enemy waves to be not in order anymore, which means some of the enemies are moved already on and some are a little bit behind. So showing ads is messing with the timers and transitions which are active.
I hope this maybe is only happening on older devices because currently I test it on an old one, but is this a known problem with ads?