This happens when screen is dimmed, then touched to keep the phone from hibernating the app. All the stuff goes to 3fps, including overlays and pickerViews. I can’t fault my app. Using Storyboard, graphics v2, 30 fps on 2014.2511.
What I have on screen is a few images, rects, and newTexts on a scrollview, nothing moving around. The only background code running is a locationHandler. But when this happens, even transition.to on one image’s alpha goes choppy.
I could shut down the app if I could detect the screen dim, which is not the best option, but might prevent some bad ratings at least. What scene events are called on screen dim and restore?
Is this a known problem? Couldn’t find it via search.
Edit: I also have an AdMob banner ad.