Hey
I just wanted to share some bit of experience that I stumbled upon in our last game.
In the game we have a small catcher that the player will drag in horisontal movement on the screen. Because it is so small we added the drag event to the Runtime:addEventListener(“touch”, dragObject) and was experiencing really bad performance on all flying objects in the game while dragging this object with this eventlistener.
So we tried to add a dragbox around the object larger than the object itself and changed the eventlistener from Runtime to dragBox:addEventListener(“touch”, dragObject) and the result was amazing and a huge difference.
I just wanted to share this is someone else have this problem.
The game
http://www.catchemgame.com [import]uid: 22737 topic_id: 12080 reply_id: 312080[/import]