Bug scenario : 2 or more people connected in a room, exchanging events( i.e one player(P1) raiseEvent and all others including him(P1) receives onEvent ). After sometime suddenly the player(P1) stops receiveing onEvent, though other players receives it, from then on player(P1) will not receive any onEvent’s at all (from himself or others).
The following link is the for the trace when bug occured,
http://pastebin.com/u2zLWs46
Now, the following is the normal trace (When everything is working fine) ,
http://pastebin.com/pcW1SEgH
One thing noticed is when fps drop occurs the chance of that bug occuring is high.
I also see this “<reliable: postpone not next 867 866” in the logs, I don’t get what this is.
Is it plugin problem or am I doing something wrong? Need more info? Help!
P.S : All clients are connected and in room.
Thanks,
Madan