I want to make a game with physic but with an A bird’s-eye view, is there an easy way to do it?
Instead front view, above view.
Describe details because it’s not enough to say something significant
Ok, i want to have gravity and collisions, but instead angry bird’s perspective, from a bird’s eye view. From top view.
Cannot you assume that what you see is from top perspective? And also set gravity to (0, 0) or you want to pull objects in depth?
I need the gravity works… :S
If so I think you must write your own logic or find some library which will allow you to add gravity on z (depth) axis. Corona SDK uses box2d which was written for 2D spaces not 3D.
thanks
I mean you can use box2d for X-Y plane but Z-axis movements must be handled by you.
Describe details because it’s not enough to say something significant
Ok, i want to have gravity and collisions, but instead angry bird’s perspective, from a bird’s eye view. From top view.
Cannot you assume that what you see is from top perspective? And also set gravity to (0, 0) or you want to pull objects in depth?
I need the gravity works… :S
If so I think you must write your own logic or find some library which will allow you to add gravity on z (depth) axis. Corona SDK uses box2d which was written for 2D spaces not 3D.
thanks
I mean you can use box2d for X-Y plane but Z-axis movements must be handled by you.