`local shturmGroup = display.newGroup()
local function createMinBoss()
local POSPOSX = cx
local POSPOSY = 400
local LeftLaserGroup = display.newGroup()
**LeftLaserGroup.x=POSPOSX-55**
** LeftLaserGroup.y=POSPOSY+5**
shturmGroup:insert(BleftLaser)
local RightLaserGroup = display.newGroup()
**RightLaserGroup.x=POSPOSX+55**
** RightLaserGroup.y=POSPOSY+15**
shturmGroup:insert(BrightLaser)
local LLaser = display.newRect(**LeftLaserGroup **, 0, 0, 10, 500)
LLaser.anchorY=0
LLaser.rotation=-20
local RLaser = display.newRect(**RightLaserGroup** , 0, 0, 10, 2000)
RLaser.anchorY=0
RLaser.rotation=20
physics.addBody( LLaser, "static" )
physics.addBody( RLaser, "static" )
end`
In resuat body located in 0,0 coordinates