Physics and Explosions

Hi, I’m trying to do an explosion like this one:

http://www.eventdispatcher.fr/2009/11/25/physexplosion-explosion-method-for-box2d-as3/

That code is made with AS and Box2D, but I can’t find some Box2D classes in Corona, like:
new b2AABB();

of how to get a table of all the bodies that are part of the physics.

Can you guide me a little bit about explosions made with Corona Game Edition? [import]uid: 10828 topic_id: 3621 reply_id: 303621[/import]

you don’t need to do any of that setup… your objects are your sprites/display objects, just keep a list of those.

all you need for the explosion is the “apply force” stuff [import]uid: 6645 topic_id: 3621 reply_id: 11034[/import]